New animations for Barbarians buildings: Wood Hardener, Farm, Fisher's Hut, net on lists.sourcefor ge.net/ mailman/ listinfo/ widelands- public to keep up with development on a daily basis or meet us on the forum. We especially welcome every helping hand: help us find bugs, translate the game, add new scenarios or features! If you want to get even more involved in the further development of Widelands, you can subscribe to widelands- lists.sf. You may also want to check the forums and our IRC channel, #widelands on Freenode, to arrange multiplayer games with other players. If you like what you see, please visit our homepage,. Both binary and source packages are available from launchpad. Also, most distributions will pick up Build 19 into their repositories very quickly. Instead, we try to make compiling for Linux users as easy as possible. We no longer ship binary Linux packages because of the poor compatibility between Linux distributions.
#BARBARIAN HEADQUARTERS WIDELANDS MAC OS X#
Widelands is distributed for Windows (64-bit) and Mac OS X >= 10.7 (Intel, 64-bit) and in source code. Help for translating is available on https:/ /wl.widelands. You can help with translations directly in your web browser: https:/ /com/widelands/. It is > 90% translated into Czech, Hungarian and Italian and > 70% into Dutch, Portuguese, and Russian. Widelands is currently fully translated into the following languages: Bulgarian, Catalan, Danish, Finnish, French, German, Scottish Gaelic, Polish, Slovak, and Spanish.
#BARBARIAN HEADQUARTERS WIDELANDS CODE#
Also tons of cleanups to the code base.Īs usual, there have been many more improvements to the usability and performance, as well as numerous game-play improvements and bug-fixes. * Behind the scenes: move to SDL 2, Build system refactoring, move to c++ 11, continuous integration, move to Transifex and merge bot. * Various small balance changes (for example more experience in mines, stronger barbarian soldiers) * Improved support for non-Latin scripts and right-to-left languages * New animations, overlay images and icons This allows for interesting concepts down the line like a mixed economy or trading. * No separate tribes anymore: Though in game the tribes still seem separate, they are in fact now the same tribe with different buildings and workers enabled. All terrains can now be used on all maps. * Improved Barbarians and Empire campaigns * New starting condition “Trading Outpost” * Efficient graphics loading and rendering. We also recommend that you uninstall Build 18 before installing Build 19, because our file structure has changed a lot due to big changes to the engine.īuild 19 also comes with a bag of goodies. These changes will facilitate feature development going forward, but they come at a price: Savegames from Build 18 and older do not load in this version of Widelands and we now require graphics hardware acceleration (OpenGL 2.1). Please visit our homepage at to learn more.īuild 19 focuses on behind the scene cleanup, polish and modernization - for example we ported Widelands to the modern c++11 standard and removed old code that was a maintenance burden. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world. The Widelands Development Team is proud to announce the immediate availability of Widelands Build 19.